P0-A10: Part 904: Debugging, Improvements
by PhoenixGames on May.30, 2021, under Astral Realms, P-0, P0_A10, Software and Games, Spiritus Astrum
The AI debugging is, hopefully, getting close to being finished. I think most of the problems are solved, thankfully.
One of the major problems was caused by issues rotating the postions on the graph to match the rotated city position, but I have managed to fix this.
I have a few things left to do with the AI, which I intend to do over the next few days, and I then have to look at some more bugs that I have noticed during this debugging session.