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P0-A10: Part 904: Debugging, Improvements

by on May.30, 2021, under Astral Realms, P-0, P0_A10, Software and Games, Spiritus Astrum

The AI debugging is, hopefully, getting close to being finished. I think most of the problems are solved, thankfully.

One of the major problems was caused by issues rotating the postions on the graph to match the rotated city position, but I have managed to fix this.

I have a few things left to do with the AI, which I intend to do over the next few days, and I then have to look at some more bugs that I have noticed during this debugging session.

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