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P168: 3D Print Part 3

by on Feb.05, 2017, under Art and Designs, Inventions

I have now finally finished my Phoenix Avatar Model, for the second time. The first time it was not printable, due to the walls being too thin in several places. This time, I am confident that it will print successfully. I had to redo quite a lot of the mesh, and the quality did suffer […]

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P-132: Holographic Pyramid

by on Feb.05, 2017, under Inventions

I have been wanting to build a holographic pyramid for a while, and I am finally ready to attempt it. The concept behind holopyramids is very simple, and it based on “Peppers ghost”. Basically, a glass or clear plastic 4-sides pyramid is created and placed either over or under a screen. The light from the […]

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P168: 3D Print Part 2

by on Jan.15, 2017, under Art and Designs, Inventions

I have almost finished my next attempt at 3d printing my phoenix avatar. I have added some flame effects to the hands to prevent the fingers from protruding too much and breaking off. There is some more work to be done with the model, the texturing, and some more preparation for printing, but I think […]

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P-168: 3D Print

by on Jan.01, 2017, under Art and Designs, Inventions

Some time ago, I completed a model that I had planned to have 3D-printed, but there were some issues with the wall thickness which prevented it from being accepted for printing. I am in the process of reworking this model to remove the thin walls. This is taking a long time, and I have had […]

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P-166: New Computer Build: December 2015: Part 6: Configuration

by on Jan.05, 2016, under Inventions, Tutorials

I am progressing well with setting up my new machine, and I’m posting this from it. I am still Enjoying Windows 10, despite some minor teething troubles (mostly involving me being unfamiliar with where the settings and options are). I have installed the new version of Visual Studio Express (2015) and used it to compile […]

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P-166: New Computer Build: December 2015: Part 5: Configuration

by on Jan.03, 2016, under Inventions, Tutorials

I have completed the build of my new system, and have begun the configuration phase. I had planned, initially, to install Windows 7 on the new machine, since that is what I am using on my development machine now. However, while conducting research, I decided to give Windows 10 a try. Windows 7 is now […]

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P-166: New Computer Build: December 2015: Part 4: Building

by on Dec.27, 2015, under Inventions, Tutorials

I have completed my new system build, with the exception of installing the hard disk/s and the Operating System, software, etc. This is a short account of the build. In general, it was very fast and simple, with just one minor problem which I will mention below. The parts I chose were all correct, and […]

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P-166: New Computer Build: December 2015: Part 3: Candidate Parts Lists

by on Dec.05, 2015, under Inventions, Tutorials

I have prepared three┬ácandidate builds for my new machine, with a fourth build that is a final build, it is a combination of the other three. The first build is minimialist, and involved keeping as many of my current parts as I can. I am just upgrading the RAM, Graphics Card, and Hard Drive. This […]

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P-166: New Computer Build: December 2015: Part 2: Graphics Card, Hard Drive/s, Power Supply, Case

by on Dec.02, 2015, under Inventions, Tutorials

This is a continuation of my previous post regarding a new PC build, designed for gaming and game development. The previous post discusses the CPU, the RAM, and the Motherboard. Graphics Card The graphics card is the single most important component for gaming. I have left it until the end because it is independent of […]

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P-166: New Computer Build: December 2015: Part 1: CPU, RAM, and Motherboard

by on Dec.02, 2015, under Inventions, Tutorials

I had planned to wait until the release of the Oculus Rift Consumer Version (CV1) before upgrading my computer, but I have had some issues lately with my machine which indicated that my graphics card, at least, is dying, and my RAM may be about to fail as well. I already had to replace on […]

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