P0-A3: Part 548: World Builder, Aura2
by PhoenixGames on Apr.14, 2019, under A3, Astral Realms, P-0, Software and Games, Spiritus Astrum
I have completed my current objectives with the Aura2 system.
The last thing that I wanted to do was enable volumetric lighting on the forests that are generated by the world builder.
I needed to make some more changes to the shaders to get this to work, but the effect is quite striking. I also enabled real-time shadows, which weren’t working before.
The aesthetic quality of the world builder system is now a lot better than it was, although it runs quite slow. I will need to spend some time optimising it.