P0-MS5: Part 305: City Simulator
by PhoenixGames on Jan.14, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum
Creating a platform for the city to rest on seems to work well.
I still need to texture the platform, and align it properly to the terrain, but so far there don’t seem to be any major issues with it.
I had a few problems getting the collision and raycasting working when aligning the platform to the terrain though. This was made more difficult by the way fact that I am using a chunked terrain system, and the terrain had it’s collision disabled when I wanted to create the city. The solution was to enable collision, then do all raycasting, and then disable collision again.