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P0-B6: Part 1339: Debugging, Improvements

by on Dec.03, 2023, under Astral Realms, P-0, P0_B6, Software and Games, Spirit of the Stars, Spiritus Astrum

I am working on allowing the player to switch control objects dynamically.

This is going well, but there are a lot of bugs and issues to solve here, since the control objects are hardcoded in multiple places.

I have a concept working on the client side, and I have the server changes added to the database to store the control object persistently, the next step is to test and implement the changes properly.

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