P0-B6: Part 1339: Debugging, Improvements
by PhoenixGames on Dec.03, 2023, under Astral Realms, P-0, P0_B6, Software and Games, Spirit of the Stars, Spiritus Astrum
I am working on allowing the player to switch control objects dynamically.
This is going well, but there are a lot of bugs and issues to solve here, since the control objects are hardcoded in multiple places.
I have a concept working on the client side, and I have the server changes added to the database to store the control object persistently, the next step is to test and implement the changes properly.