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P0-B5: Part 1285: Debugging, Improvements

by on Aug.06, 2023, under Astral Realms, P-0, P0_B5, Software and Games, Spirit of the Stars, Spiritus Astrum

I have spend a few days testing, debugging, and optimising the new city features.

They were causing significant slowdowns in the project, but I tracked this down to the animators on the guis that I was using.

I made several optimisation improvements to these, as well as paging in/out various objects in the world, and this significantly improved performance.

The next goal is to test and improve the AI navigation a little more.

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