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P0-MS5: Part 335: Art Improvements, Concept

by on Mar.11, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum

I am continuing my efforts to improve the lighting and texture quality of my scene.

Baked lighting does make a big difference, and I can light my scenes entirely using emissive lighting now. This looks a lot more realistic.

I am still having issues creating a simple scene that works aesthetically. I will probably not have time to model and texture an entire ship, with an interior. I will probably focus on creating just one room, probably the control room, and use it to test that art concepts that I am working on.

Screenshot (351) Screenshot (348) Screenshot (341) Screenshot (344) Screenshot (345) Screenshot (346) Screenshot (347)

Unity 10/03/2018 , 03:56:41 AM Unity 2017.2.0f3 Personal (64bit) - artconcepttest.unity - P0-MS4 - PC, Mac & Linux Standalone

Unity
10/03/2018 , 03:56:41 AM
Unity 2017.2.0f3 Personal (64bit) – artconcepttest.unity – P0-MS4 – PC, Mac & Linux Standalone

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