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P0-B3: Part 1147: Story, Artwork

by on Oct.30, 2022, under Astral Realms, P-0, P0_B3, Software and Games, Spiritus Astrum

Most of the structure of the interior is now done, and most of the detail work is complete too.

I have decided to go with a minimalist approach, with large, but open, rooms and corridors.

I have done some testing with different texture options and room layouts, and I think I have arrived at something that should work reasonably well.

The next step is to make sure that there are no gaps or distorted areas of the mesh, and then I need to break it up into sections and begin unwrapping it.

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