P0-MS5: Part 348: Art Improvements, Concept
by PhoenixGames on Apr.01, 2018, under Art and Designs, P-0, Software and Games, Spiritus Astrum
I have imported and set up all of the objects that I textured in Substance Painter in my Unity scene.
After some adjustments of the settings, etc, I think I have managed to get the textures looking relatively close to the way they look in Substance Painter.
I was previously having issues with this, but I am quite happy with the results that I am getting now.