P0-MS5: Part 315: City Simulator
by PhoenixGames on Jan.28, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum
I have added additional features to allow players to easily re-board capital ships after leaving.
I have also added different lighting modes which trigger at different times. I have one for the interior of capital ships, one for space, and one for the surface of planets.
These modes are optimised to produce not just the most visually appealing light conditions, but the most realistic as well.
I have also fixed a lot of bugs with the City Simulator and Radar systems, and I have improved the performance of the City Simulator by removing a call to “Resources.UnloadUnusedAssets”. I need to read up on the Garbage collector and optimisation techniques in future, to eliminate issues like this.