P0-MS4: Part 269: New Atmosphere/Clouds System
by PhoenixGames on Nov.06, 2017, under Astral Realms, P-0, Software and Games, Spiritus Astrum
I have more or less finished the atmosphere system for now.
I have support for different atmosphere colours for each planet, and the ability to show and hide clouds depending on whether the planet has an Earth-like atmosphere or not.
Unity includes a Lerp (Linear Interpolation) function that works with colours, this made the atmosphere transitions much easier.
There is a lot of room for improvement, but I think this is a very good proof of concept.