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P0-B6: Part 1300: Debugging, Improvements
by PhoenixGames on Sep.10, 2023, under Astral Realms, P-0, P0_B6, Software and Games, Spirit of the Stars, Spiritus Astrum
The modelling for the new player controlled ship is now basically done. There may be a few minor things to improve, and some minor details to add, but this can be done quickly. The next step is to prepare it for exporting. This will mean dividing the mesh into compartments, and unwrapping everything. This will […]
P0-B6: Part 1299: Debugging, Improvements
by PhoenixGames on Sep.03, 2023, under Astral Realms, P-0, P0_B6, Software and Games, Spirit of the Stars, Spiritus Astrum
The modelling for the Vanguard-2 should be done in a day or so. I just need to finalise a few of the elements, and make some changes to the hull greeble, and then add some geometry to cover the seams between the interior and exterior. I can then prepare the model for export, and test […]
P0-B5: Part 1298: Debugging, Improvements
by PhoenixGames on Sep.03, 2023, under Astral Realms, P-0, P0_B5, Software and Games, Spirit of the Stars, Spiritus Astrum
The model for the new player controlled ship should be basically done this week, but it will need a lot of work to clean it up and prepare it for exporting, unwrapping, texturing, etc. I will do this next week. I have finished all hull details, interior and exterior, and I have divided the exterior […]
P0-B5: Part 1297: Debugging, Improvements
by PhoenixGames on Sep.03, 2023, under Astral Realms, P-0, P0_B5, Software and Games, Spirit of the Stars, Spiritus Astrum
I am still working on the model for the new player controlled starship. I have finalised the design for it, and I have solved most of the problems that I had with the design. I was going to have a smoothed hull, but the problem with this is that if the hull is smoothed and […]
P0-B5: Part 1296: Debugging, Improvements
by PhoenixGames on Aug.27, 2023, under Astral Realms, P-0, P0_B5, Software and Games, Spirit of the Stars, Spiritus Astrum
Most of the major details for the exterior are added, including the landing legs, etc. I still have quite a bit of work to do with finishing the model. There are some details left to add, and I want to add some greeble, and some smoothing, as well as some machinery, etc, but this should […]
P0-B5: Part 1295: Debugging, Improvements
by PhoenixGames on Aug.27, 2023, under Astral Realms, P-0, P0_B5, Software and Games, Spirit of the Stars, Spiritus Astrum
The interior of the Vanguard 2 is now basically done. I may add some more minor details later, but this can be done after the main hull is modelled, since these items are separate from the main hull. I have now started on the exterior hull of the ship, and I plan to add a […]
P0-B5: Part 1294: Debugging, Improvements
by PhoenixGames on Aug.27, 2023, under Astral Realms, P-0, P0_B5, Software and Games, Spirit of the Stars, Spiritus Astrum
The modelling for the Vanguard 2 is going well. I have added all of the major details to the interior, and fixed some existing issues with the model. The next goal is to finalise the minor details with the interior hull and compartments, and then I can work on the exterior. I can then work […]
P0-B5: Part 1293: Debugging, Improvements
by PhoenixGames on Aug.20, 2023, under Astral Realms, P-0, P0_B5, Software and Games, Spirit of the Stars, Spiritus Astrum
The Vanguard 2 model is close to being finished. I think I can get the modelling done this month. I have fixed some existing issues with the mesh geometry, and I have added some detail work and some improvements. There is some more geometry to add, and some more minor details that I would like […]
P0-B5: Part 1292: Debugging, Improvements
by PhoenixGames on Aug.20, 2023, under Astral Realms, P-0, P0_B5, Software and Games, Spirit of the Stars, Spiritus Astrum
I have basically finished with the City NPC improvements now. This has gone well, and the cities have improved dramatically in terms of their aesthetics, and the options the player has for exploring and surviving in cities. The next goal is to try to finish the modelling for the new player ship model. The current […]
P0-B5: Part 1291: Debugging, Improvements
by PhoenixGames on Aug.20, 2023, under Astral Realms, P-0, P0_B5, Software and Games, Spirit of the Stars, Spiritus Astrum
I have made extensive improvements to the AI interaction systems. The player can now attempt to intimidate, bribe, and negotiate with the AI during conflicts, in addition to fighting them. I have also added additional functionality, such as the AI dropping items when injured, etc, and I have fixed other bugs, etc, as well.