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P0-B6: Part 1335: Debugging, Improvements

by on Nov.26, 2023, under Astral Realms, P-0, P0_B6, Software Engines, Spirit of the Stars, Spiritus Astrum

The space walk event now works well.

I have also spent some time testing the build, and fixing some minor issues that cropped up since the last build test.

In addition, I have been working on the “cosmetic” features of the game. I intend to add more dialog and prompts and guis to tell the user what is happening in the world, and to teach the user how to play the game.

I have also added a loading screen that disables player movement and covers the screen while the game is loading. This prevents the user from seeing objects and terrain, etc, slowly paging in, which negatively affects the immersion.

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