PGD Home

P0-B1: Part 1063: Improvements, Debugging

by on May.01, 2022, under Astral Realms, P-0, P0_B1, Software and Games, Spiritus Astrum

I have made several improvements to the state variables and status effects system in the project.

All of the status variables (Various injuries, temperature related effects, etc, etc) now have their duration stored on the server as well. This means that it is much easier to remove these variables when the effect expires.

Previously I was storing the duration as a client variable, but this was causing some issues.

I have also made several changes and improvements to the AI, as well as a lot more testing.

Facebooktwitterredditpinterestlinkedinmail

Comments are closed.

Looking for something?

Use the form below to search the site:

Still not finding what you're looking for? Drop a comment on a post or contact us so we can take care of it!