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P0-B1: Part 1036: Improvements, Debugging

by on Mar.06, 2022, under Astral Realms, P-0, P0_B1, Software and Games, Spiritus Astrum

I have finished the models and textures for all of the new items that I want to add to the project.

The art is fairly basic at the moment, however the focus is on the functionality and immersion with the world. I will need to create many more objects like this in the future, this is crucial to the gameplay.

The next step is to add the code to make these new items work, and add them to the crafting system (Some items can be crafted from other items, etc).

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