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P0-A10: Part 929: Debugging, Improvements

by on Jul.25, 2021, under Astral Realms, P-0, P0_A10, Software and Games, Spiritus Astrum

I have made extensive changes to the AI system.

Hostile and Neutral AI ships of all types will now spawn into the world and travel between stations.

Enemy ships will only attack the player if the player is actually detected, and AI ships can now spawn anywhere in the system, not just close to the player.

I have also added some improvements to the GUI system that displays information on detected vessels to the user.

There is quite a lot more to add with this, but it is going well.


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