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P0-A9: Part 898: Art, Improvements, Etc.

by on Apr.25, 2021, under Astral Realms, P-0, P0_A9, Software and Games, Spiritus Astrum

I have added a dialog system that allows the AI to respond with various specific pieces of dialog depending on where the player is, and what buildings, etc, are nearby.

In addition, I am working on a complex skill and ability based system for the project.

I have already done some work on this, but the next goal is to add some useful skills and traits or abilities that the player can pick up depending on how they play the game.

These can be temporary or permanent, and should have a tangible effect on how the game is actually player.

Examples would include resistence to heat (Due to the spending a lot of time on an arid planet), increased strength (due to spending a lot of time working out, or on a heavy-gravity world, etc).

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