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P0-A9: Part 874: Improvements, Debugging

by on Mar.07, 2021, under Astral Realms, P-0, P0_A9, Software and Games, Spiritus Astrum

I have made several improvements to the project, and fixed a number of bugs, thankfully, none particularly serious.

I have also added additional graphics options, such as the ability to select the desired cubemap resolution. Cubemaps up to 4K are now supported, which look excellent.

I have run into a slightly more serious bug with the day/night cycle.

The system is working correctly under most cases, but when the player moves in the shuttle, and their position changes, the lighting effects on the planet don’t update, which means that it is not possible to orbit the planet and see the day and night sides change.

I am still in the process of fixing this.

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