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P0-A8: Part 828: Testing, Improvements

by on Nov.29, 2020, under Astral Realms, P-0, P0_A8, Software and Games, Spiritus Astrum

I have tested the screen resolution selector, and it seems to work. I have also tested the build at 4K resolution, and it seems to be fine too.

I was concerned that there could be issues with gui scaling, or with framerate, but there doesn’t seem to be any major issues at all.

The gui’s may be slightly too big, but that’s all.

I have also been working on testing and improving the game. I have improved the “item” code, and it is now possible to move and rotate all “item” objects (Which have the “moveable” and “rotatable” properties set) and it is also possible to interact and use these items without conflicting with the movement controls.


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