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P0-A7: Part 754: nVidia Ansel

by on Jun.21, 2020, under Astral Realms, P-0, P0_A7, Software and Games, Spiritus Astrum

I have managed to get Ansel to work properly (including superresolution!) in my project.

This is a major step forward, and it will allow me to take high resolution shots from within my game for promotional purposes, and for other projects.

I discovered that Ansel superresolution only seems to work properly in the build, and when the editor is not open.

If I run Ansel from within the unity editor, or if the editor is open (even if it’s not in play mode) I can take regular screenshots, but not superresolution ones.

I also discovered that I needed to add the nVidia Ansel script to all cameras in my nested camera system, in order for it to work properly.


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