P0-A6: Part 725: AI, Dynamic Story
by PhoenixGames on Apr.19, 2020, under Astral Realms, P-0, P0_A6, Software and Games, Spiritus Astrum
I have made some progress with the AI system. The AI is now capable of walking up and down complex stairs, and navigation confined spaces, and I can generate graphs in real time.
I am still having issues with transitioning to the graph, however.
I believe the issue has something to do with the floating origin system. When the world shifts, the position of the navigation graph graph becomes incorrect.