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P0-A6: Part 722: Art, Improvements

by on Apr.12, 2020, under Astral Realms, P-0, P0_A6, Software and Games, Spiritus Astrum

I have added a state-machine system for the dynamic story.

It doesn’t yet have support for branching storylines with multiple outcomes, but it does handle dynamic stories.

The next goal is to add complex improvements to the AI system that can hook into the dynamic story.

I have also improved the item and inventory system, and added lockable doors, lockpicks, and various other item interaction abilities, that also tie into the dynamic story system.

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