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P0-A6: Part 721: Art, Improvements

by on Apr.12, 2020, under Astral Realms, P-0, P0_A6, Software and Games, Spiritus Astrum

I have added the ability to dynamically spawn objects anywhere on the terrain. I am using this ability to spawn buildings close to, but out of view, of the player.

This will be the basis for the dynamic story system.

I have also added the ability to randomly spawn items, such as tools, etc, within each of the random buildings that are spawned.

There were some issues with rotation and height offset for these buildings and items, but these seem to be resolved now. I still haven’t added correct collision detection though.

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