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P0-A6: Part 691: Dynamic Snow Cover

by on Feb.09, 2020, under Astral Realms, P-0, P0_A6, Software and Games, Spiritus Astrum

I have made some progress with the snow cover, and the effects do look good, however there are some serious stumbling blocks that may prevent me from being able to use this with my project.

The snow cover doesn’t seem to work with my existing grass shader, so I would need to find a way to fix that.

In addition, it seems to have issues with the animated shaders that I am using for the trees, plants, and water, etc, in my project too.

I will spend a few more days on this, and see if I can add this feature.

The next goal after that will be to add far more advanced GUI’s, and inventory system, and better interaction options with the environment.


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