PGD Home

P0-A4: Part 604: Debugging/Refactoring

by on Aug.18, 2019, under Astral Realms, P-0, P0-A4, Software and Games, Spiritus Astrum

I am still in the process of debugging the project.

There are some memory spikes and probably memory leaks that I am trying to fix, but they don’t seem to be too severe. I am using the Unity profiler to track down the cause of the issues.

The new unity profiler features are extremely powerful, and are very useful is diagnosing memory leaks, etc.

Facebooktwitterredditpinterestlinkedinmail

Comments are closed.

Looking for something?

Use the form below to search the site:

Still not finding what you're looking for? Drop a comment on a post or contact us so we can take care of it!