P0-A3: Part 514: Art
by PhoenixGames on Feb.03, 2019, under A3, Astral Realms, P-0, Software and Games, Spiritus Astrum
The Art concept for the interior of the ship is going reasonably well.
I am not sure how much detail to add in the geometry rather than in the texture. I will probably need to experiment with this until I end up with a texture style that works.
I need to add sufficient detail in the model to look interesting, but a lot of the smaller details will need to be added in the texture/normal map using Substance Painter.