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P0-A1: (P-175) Part 420: Art/Rotation Concept

by on Aug.12, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum

I have added some final details to the VR art concept that I have been working on, and I am basically finished with this for now.

I am still working on the maths that will allow the ship to be kept static while the world moves around it, although I do seem to be making some progress.

Unity 06/08/2018 , 04:55:34 PM Unity 2018.1.0f2 Personal (64bit) - [PREVIEW PACKAGES IN USE] - artconcepttest13realtimeFinal.unity - P0-A1 - PC, Mac & Linux Standalone*

Unity
06/08/2018 , 04:55:34 PM
Unity 2018.1.0f2 Personal (64bit) – [PREVIEW PACKAGES IN USE] – artconcepttest13realtimeFinal.unity – P0-A1 – PC, Mac & Linux Standalone*

Unity 06/08/2018 , 05:12:14 PM Unity 2018.1.0f2 Personal (64bit) - [PREVIEW PACKAGES IN USE] - artconcepttest13realtimeFinal.unity - P0-A1 - PC, Mac & Linux Standalone*

Unity
06/08/2018 , 05:12:14 PM
Unity 2018.1.0f2 Personal (64bit) – [PREVIEW PACKAGES IN USE] – artconcepttest13realtimeFinal.unity – P0-A1 – PC, Mac & Linux Standalone*

Unity 06/08/2018 , 04:55:38 PM Unity 2018.1.0f2 Personal (64bit) - [PREVIEW PACKAGES IN USE] - artconcepttest13realtimeFinal.unity - P0-A1 - PC, Mac & Linux Standalone*

Unity
06/08/2018 , 04:55:38 PM
Unity 2018.1.0f2 Personal (64bit) – [PREVIEW PACKAGES IN USE] – artconcepttest13realtimeFinal.unity – P0-A1 – PC, Mac & Linux Standalone*

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