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P0-MS4: Part 281: AI Testing, Debugging

by on Dec.03, 2017, under Astral Realms, P-0, Software and Games, Spiritus Astrum

I have added some new features to the in-game laptop objects.

I can now browser the web using an in-game browser from within the laptop system, and I can also use the system in VR, using an onscreen keyboard for input.

I have also added code to narrow the field of view of the camera when the user is using a device with a screen. This provides a “zoom” feature which makes it much easier to read the screen, and was very easy to implement. It also doesn’t break the immersion, unlike a separate 2d screen popup.

I can’t change the field of view in VR though, it seems to be fixed, so I will need to find another solution for this, since the text is very difficult to read in VR at the moment.

 

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