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P0-MS4: Part 251: Artwork, FTL System Improvements

by on Oct.08, 2017, under Astral Realms, P-0, Software and Games, Spiritus Astrum

I have created a series of in-game banners to commemorate the different milestones that I have completed. I intend to create a new banner for each milestone, to indicate the progress I have made in each one.

I have also added some minor improvements to the FTL system. The system is generally working, and all of my tests have been successful, but there is still a lot of work to be done with it. It is extremely difficult to implement and test the system properly, due to the vast distances and scales involved.

I have created a plot in gnuplot of some of the stellar object positions, but there are still issues working with the zone-based system, and world-space/local-space transitions, which will need to be solved.

Unity 07/10/2017 , 04:22:31 AM Unity 5.6.0f3 Personal (64bit) - P0Main.unity - P0-MS3 - PC, Mac & Linux Standalone*  [SCM]actwin,0,0,29,612;

Unity
07/10/2017 , 04:22:31 AM
Unity 5.6.0f3 Personal (64bit) – P0Main.unity – P0-MS3 – PC, Mac & Linux Standalone*
[SCM]actwin,0,0,29,612;

wgnuplot 04/10/2017 , 06:19:12 PM Gnuplot (window id : 0)

wgnuplot
04/10/2017 , 06:19:12 PM
Gnuplot (window id : 0)

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