P-172: Unity: Space Environment: Part 18
by PhoenixGames on Oct.16, 2016, under Art and Designs, P-0, Software and Games, Spiritus Astrum
I have started adding the doors to my Unity project. This is taking a lot longer than I thought, because I currently have three different types of doors that need to be added, and I need to model each one in pieces, unwrap and texture it, and then animate it in Unity. I then need to set up the collision, and the other logic to make the door actually work. I also create normal maps for each door.
This is a fairly simple two-piece sliding door.