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Project Naming Conventions: P-0, P-152, Astral Realms (p101), Spiritus Astrum

by on Dec.02, 2015, under Astral Realms, Miscellany, News, P-0, Spiritus Astrum

I generally adopt a simple sequential naming convention for my Projects, P-165, P-166, etc. My current virtual world Project (Which I don’t have a name for yet) is P-152. However, I think that given the sheer complexity of the Spherical Terrain Implementation which I am currently working on, this element should have it’s own project number. This trend will likely continue throughout the virtual world project, with many parts of the main project being assigned unique Project Numbers and/or Names due to their complexity.

That means that I need to adopt a new project number for this project. I intend for this virtual world to be my most important project ever, and I will likely never finish working on it, I intend for it to be a life’s work. As such, I want to choose a unique name that best fits it’s status, I don’t want to just assign the next free number to it like I would with any other project.

I have decided to use an ID of P-0 for my current project, for “Project Zero”. This should allow me to uniquely identify posts and content for the project, and also define project numbers for the sub elements separately.

My first major virtual world, Spiritus Astrum, wasn’t given a project ID because I didn’t use them at the time. Astral Realms was given an IDĀ of P-101. I think that P-0 properly emphasises the important of this project, since it will be an ongoing project. It may go through more iterations (which is what happened with my previous virtual worlds) but P-0 can still be used to define the project as it evolves.

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