P0-B7: Part 1380: Debugging, Improvements
by PhoenixGames on Mar.03, 2024, under Astral Realms, P-0, P0_B7, Software and Games, Spirit of the Stars, Spiritus Astrum
I am working on another complete retest of the project, and I have managed to identify and fix two intermittent bugs.
Both of these were caused by the story system not properly setting the control object of the player when the player entered a ship.
The next goal is to finish the retest and test the space-based and client side AI more.