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P0-B7: Part 1378: Debugging, Improvements

by on Mar.03, 2024, under Astral Realms, P-0, P0_B7, Software and Games, Spirit of the Stars, Spiritus Astrum

I have made improvements to the Combat system in the game, which means it is now easier for the player to detect and intercept enemy missiles, etc.

I have also further tested and improved the spawning system to fix some issues with AI spawning when they shouldn’t.

I also added the ability for AI to be created and destroyed on the client only, without being added to the server. This is very useful for the story missions.

The issue with changing zones is more serious though, this is related to the “custom interest management” system that I added during a recent server overhaul. This could take some time to fix.

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