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P0-B7: Part 1368: Debugging, Improvements

by on Feb.04, 2024, under Astral Realms, P-0, P0_B7, Software and Games, Spirit of the Stars, Spiritus Astrum

I have started another set of extensive testing.

I am testing with the build, in real-world conditions, and the results are generally good.

The biggest issue that I found is that the AI bug when returning to the players ship is still present. I will need to focus on this until it is fixed, since it is a serious issue.

There are also some minor issues with objects and NPC’s being placed above the terrain, and some issues with the space-combat AI, etc, but these are not critical.

There is also an issue with the build freezing, which doesn’t happen often, but is still serious.

Generally speaking though, the project works ok, and most of the bugs that I found are cosmetic.

It also looks great in 4k and at fullscreen.

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