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P0-B7: Part 1365: Debugging, Improvements

by on Jan.28, 2024, under Astral Realms, P-0, P0_B7, Software and Games, Spirit of the Stars, Spiritus Astrum

I have made some minor improvements to the Space-Based AI. These AI entities can now spawn further from the center of the solar system, and travel faster.

The next goal is to fix a long standing bug with the Crew AI that occurs when the player returns to their ship. This intermittent bug causes the AI to become stuck in inaccessible locations.

I have tried to fix this before, with mixed results.

While investigating this, I have discovered several minor bugs, which have all been fixed, but I am not sure if the major bug has been solved yet.

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