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P0-B7: Part 1360: Debugging, Improvements

by on Jan.21, 2024, under Astral Realms, P-0, P0_B7, Software and Games, Spirit of the Stars, Spiritus Astrum

I have begun working on the AI code within the city.

This system uses older code for its dynamic navigation graphs. I have entirely replaced this code when the AI is exploring the world (Because there was significant issues with using it in these cases), but it seems to work ok for cities, so I have left the core code as it is.

I have tested the system exensively, and it works very well.

The next goal is to test the rest of the AI within cities. This environment is much more complex, so this AI code will take longer to test.

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