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P0-B7: Part 1359: Debugging, Improvements

by on Jan.21, 2024, under Astral Realms, P-0, P0_B7, Software and Games, Spirit of the Stars, Spiritus Astrum

I am still working on testing the AI with the dynamic navigation system.

I have fixed several issues and handled several edge cases with respect to the AI navigation within the world.

There are a large number of different building types, each with their own unique properties, etc. Some very accurate (non-smoothed) graphs, while some work better with less accurate, but smoothed graphs.

I also need to make sure that the AI can transition to and from the graphs properly, without issues.

Most of the system seems to be working ok now, although I did have some bugs to fix and improvements to add.

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