Spiritus Astrum [P0-B10]: p1488: Towards Early Access
I have completed another full mission in the new campaign.
This one took a long time to do, since it involved travelling to a planet and generating a navmesh, and then spawning NPC’s and issuing commands. The game has code to do this, but it didn’t cover this use case, so I had to make some complex changes.
I have also made improvements to the character creator system, so that I can create not only random NPC’s, but specific characters and character types as well (Ie, characters wearing the same uniforms, etc).
There was a lot of work involved with this particular story, but it works quite well, and I can reuse the mechanics that I added in other stories.
The next goal is to continue with the missions in the current campaign, there are quite a few left to do.





















