Spiritus Astrum [P0-B10]: p1486: Towards Early Access
I have now added support for friendly fighters within the space combat sim. Friendly fighters will launch with the player and follow them until enemy fighters are discovered, then break and attack the enemy.
Enemy fighters will also randomly target both the player and allied fighters.
This should be one of the last core mechanics to add to the space combat sim.
There were some issues getting these changes to work, but preliminary testing has gone well.
There are still a few bugs to fix, but one of these is intermittent, and difficult to pin down.
I have also added quite a few new features to the story mission itself, as well as bug fixes, improvements, etc.
The next goal is to continue testing and improving the space combat sim, and then begin assembling the new story quest, then work on the artwork, etc.

