Spiritus Astrum [P0-B10]: p1489: Towards Early Access
I completed two more missions in the campaign. There will be about 10 missions in total, I have completed 5 of them, and I am working on the 6th.
So far they are working out very well. I am just working on the prototyping and core mechanics for now, but I am confident that the campaign should be fun to play.
I have added new enemy types, as well as made improvements to the navigation menus to make the space combat scenes work better.
In addition to this, I have improved the enemy AI.The AI will now attack rival factions in addition to the player.
There are still some core mechanics to add, including some quite complex ones (Involving Wave Function Collapse), and I have some bugs to fix, etc, but I am making good progress.


