Spiritus Astrum [P0-B10]: p1485: Towards Early Access
I have mostly completed the core mechanics changes for the new story that I am working on.
I am adding a new capital ship, which, while not directly controllable by the player, will need to move over long distances and high speeds. It will also need to change zones (Star Systems).
The player will also need to be able to leave and reenter this ship in various types of vehicles over the course of the story.
There is a lot of testing to be done on this, but I think that I got most of the core mechanics to work this week.
I had some major issues with storing the correct location on the server, since the game is currently not properly setup for multiple capital ship control objects (This is a feature I intend to add later).
However, I believe I have fixed these issues now, and the system seems to work very well.
It is now possible for capital ships to change star systems and fly to planets, and it is possible for the playe to enter and leave the capital ship in a vehicle. This is all saved persistently on the server.
I have also made some improvements to the code to make it easier to add and manage new storylines in the future.




