Spiritus Astrum [P0-B10]: p1480: Towards Early Access
I am still working on the concept art for the next story campaign in Spiritus Astrum.
So far, it is going reasonably well, although there will be quite a lot of art to add, in addition to support logic, etc, etc.
I am working on adding new vehicles (Although not all will be driveable) in addition to new enemies, etc. Some of the new art will be animated, and it is taking some time to figure out the best method of rigging and animating the models.
One of the largest and most complex pieces of concept art that I am working on is a new capital ship. This will not be directly controllable by the player (Unlike the current capital ship). The player will simply be a crew member in the new campaign.
This piece of concept art is going well, and the general layout (Exterior and interior) is mostly done.