P-172: Unity: Space Environment: Part 9
I have now finished all of the textures for the main hub. There are still some minor issues to be corrected, such as seams not lining up, or just odd looking areas of the interior, but I am quite happy with the results.
I have also spent some time getting the decal projectors to work in Unity. I think I will be able to project more detailed textures onto the mesh using these projectors. This will allow me to use more generic textures for the actual structure itself, and then reuse those for several components of the structure (for example, several rooms could share a floor texture).
I can then add details using the decal projector, such as writing, decorations, or other details.

25/09/2016 , 02:28:17 AM
Unity Personal (64bit) – P0Lab.unity – New Unity Project – PC, Mac & Linux Standalone

27/09/2016 , 12:50:11 AM
Unity Personal (64bit) – P0Lab.unity – New Unity Project – PC, Mac & Linux Standalone*

27/09/2016 , 01:39:35 AM
Sandbox

27/09/2016 , 01:39:45 AM
Sandbox

27/09/2016 , 01:39:54 AM
Sandbox
