P0-MS3: Part 232: AI, Debugging, etc
At this point, I am mainly working on final debugging, but I have added some new features too.
I have purchased the Male and Female “Starship Crew” costume packs from the Unity asset store. These are made by Morph 3D for the MCS system. They work quite well, and improve the look of the game a lot. I have also purchased some Male and Female hair packs.
The AI system has been improved and tested quite extensively, but it is extremely complicated, and will probably need some time spent on it in the near future. It is probably the single most complex element of the project that I have created exclusively (The floating origin system and MCS character system are both assets that I have purchased and/or modified).

28/08/2017 , 01:21:08 PM
Unity 5.6.0f3 Personal (64bit) – P0Main.unity – P0-MS3 – PC, Mac & Linux Standalone

28/08/2017 , 05:23:30 PM
Unity 5.6.0f3 Personal (64bit) – P0Main.unity – P0-MS3 – PC, Mac & Linux Standalone

28/08/2017 , 05:47:40 PM
Unity 5.6.0f3 Personal (64bit) – P0Main.unity – P0-MS3 – PC, Mac & Linux Standalone

29/08/2017 , 01:55:33 PM
Unity 5.6.0f3 Personal (64bit) – P0Main.unity – P0-MS3 – PC, Mac & Linux Standalone*

30/08/2017 , 02:16:21 PM
Unity 5.6.0f3 Personal (64bit) – P0Main.unity – P0-MS3 – PC, Mac & Linux Standalone*

30/08/2017 , 02:23:57 PM
Unity 5.6.0f3 Personal (64bit) – P0Main.unity – P0-MS3 – PC, Mac & Linux Standalone*

30/08/2017 , 03:23:14 PM
Unity 5.6.0f3 Personal (64bit) – P0Main.unity – P0-MS3 – PC, Mac & Linux Standalone*
