P0-B8: Part 1420: Debugging, Improvements
The quest system is going very well. I can now create modular quests based on the users chosen initial conditions, and I can transition from one quest to another, and back, if needed. There is a lot of content left to add to the quest system, but it is very promising. I am currently working […]
P0-B8: Part 1419: Debugging, Improvements
I am now working on creating additional “quests” and content for the player to perform. I am creating a series of modular quests that are influenced by the players initial character creation options. There will also be the possibility for the player to transition from one modular quest to another, depending on their actions and […]
P0-B8: Part 1418: Landing on a Barren world Video
Depending on the options players choose at the beginning of the game, the starting conditions and objectives will change. No Audio. SpiritusAstrum is being developed by PhoenixGameDevelopment
P0-B8: Part 1417: Debugging, Improvements
I have found a free asset called “EasyDialogue” on the unity asset store. This asset adds support for a node-based branching conversation system. It is simple, but very extensible. I tried several free assets and code from github, but none of them seemed to work properly, and the only alternatives were very expensive assets that […]
P0-B8: Part 1416: Debugging, Improvements
I have made some improvements to the GUI system in the game so that users can find documents in the world that contain data, and this data can then be categorised and stored in the GUI. This is a common feature in many games, and it was not too difficult to add to Spiritus Astrum’s […]
P0-B8: Part 1415: Debugging, Improvements
I have been working on improving the story for my project. This will be one of my main goals for the future. I will be adding more quests and objectives, as well as more art objects, etc, to the project to facilitate this. I have already come up with a large number of different quest […]
Steam “Http Error 500” Error when uploading videos to community page: Workaround
Recently, when uploading videos to steam community, I noticed that I was getting an error (On Chrome, but all browsers/devices seem to be affected) that stated: “This page isn’t working, steamcommunity.com is currently unable to handle this request, HTTP ERROR 500″ Looking into this, I discovered this thread on the steam forums: Unable to Link […]
P0-B8: Part 1414: Debugging, Improvements
The introduction scene is functionally done. It is relatively simple, but I think that it looks quite good. I still need to add the actually story elements (Text, etc) but the coding part of it is done. I will also need to replace some of the art at some point, namely, for the players main […]
