P0-MS3: Part 229: Art, GUI’s, Control Interfaces
The guis are now done for the time being.
The UI system in unity is quite easy to use and very customisable, but it lacks some of the more advanced features that I would like to add to some of my UI’s. There are probably assets on the store that I can use to extend the UI system though.
I have decided that the art is more or less complete for MS3, so that only work that I have left to do is to add some new AI features, and then a lot of debugging.
I have already started working on both of these, and so far, it’s going quite well. I have updated quite a few of my unity store assets, and fixed some long-standing bugs.
I have had to go back to forward rendering, unfortunately, since deferred rendering was causing issues with the MCS characters and my grass shader, and I don’t have time to fix these issues right now.

22/08/2017 , 12:05:13 AM
P0-P172

22/08/2017 , 12:10:53 AM
P0-P172

22/08/2017 , 12:30:30 AM
P0-P172

23/08/2017 , 12:38:28 AM
Unity 5.6.0f3 Personal (64bit) – P0Main.unity – P0-MS3 – PC, Mac & Linux Standalone

23/08/2017 , 05:54:48 AM
Unity 5.6.0f3 Personal (64bit) – P0Main.unity – P0-MS3 – PC, Mac & Linux Standalone*

23/08/2017 , 11:19:11 PM
P0-P172

23/08/2017 , 05:54:48 AM
Unity 5.6.0f3 Personal (64bit) – P0Main.unity – P0-MS3 – PC, Mac & Linux Standalone*
