P0-MS3: Part 227: Art, GUI’s, Control Interfaces
I think I will at least achieve proof of concept in MS3, the art is looking ok. There is still a lot of work to be done, especially with the edges and the seams of the textures, but it is good enough for proof of concept.
I have also added some simple 3D buttons to the scene. These are actual 3D object places on the consoles that are used as buttons. The advantage to these is that I can have 3D animated levers, switches, etc, in addition to 2D GUI elements, this will make the scene look more realistic.
The basic controls of the ship also work well, so the testing phase will hopefully not take too long.
The only tasks left in MS3 now, other than debugging, are some AI improvements and modifications, some GUI work, and some more art work.

20/08/2017 , 04:09:48 AM
Unity 5.6.0f3 Personal (64bit) – P0Main.unity – P0-MS3 – PC, Mac & Linux Standalone

20/08/2017 , 03:47:12 AM
Unity 5.6.0f3 Personal (64bit) – P0Main.unity – P0-MS3 – PC, Mac & Linux Standalone*

20/08/2017 , 03:42:01 AM
Unity 5.6.0f3 Personal (64bit) – P0Main.unity – P0-MS3 – PC, Mac & Linux Standalone

15/08/2017 , 12:18:49 AM
P0-P172

15/08/2017 , 12:18:33 AM
P0-P172

15/08/2017 , 12:15:08 AM
P0-P172

15/08/2017 , 12:11:41 AM
P0-P172

15/08/2017 , 12:11:10 AM
P0-P172

15/08/2017 , 12:10:04 AM
P0-P172
