Spiritus Astrum [P0-B12]: p1517: Towards Early Access
I have completed another full round of testing!
I uncovered quite a few minor bugs this time, but nothing serious.
I have also made a note of several improvements that need to be made.
I am definitely making progress, but there is still a lot of work to do, especially with regards to artwork, etc.
There are some issues with AI pathfinding and the AI dialog system that might take slightly longer to fix, these are more complex.
I have started working on extensive debugging and improvements, which is progressing well. I am also working on optimising and balancing the games variables, etc.
































