P0-B1: Part 1035: Improvements, Debugging
I have been working on creating a large number of new items for the project.
These will be use to increase immersion and give the player additional options with respect to survival and living in the world.
I am focusing mainly on crafting and survival for now, rather than manufactured objects, but I will be adding more manufactured objects later (Such as weapons, etc).
Once I finish adding these items, I will add additional immersion elements, such as improvements to the character system, random quests, and enemies.
This will form the basis of the primary gameplay mechanic of the project, which is exploration and random story generation.






